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PortalOne Arcade, the room (UE5)

Project: The Arcade Show, by PortalOne, Inc.
Concept: Livestreamed daily show fused with mobile gaming, where players compete against famous guests to win real prizes on their phones.
Platform: Unreal Engine 4/5.
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The room is the main hub and the heart of the PortalOne Arcade experience. It was my honor to be responsible for creating the studio version of the room, including art direction, the creation of hero props, room structure, set dressing, lighting, grading and vfx. All created in Unreal Engine 4, later migrated to UE5. This is one part of many elements that bring this all together, and producing the final visuals and the live streamed show is a huge team effort involving many talented people from a variety of industries and backgrounds. Big credits to all the great people involved in bringing this production alive.

The Arcade Show room.

Still from the room.

Still from the room.

Our super host Markus, comped from greenscreen and graded to integrate the livefeed into our virtual set.

Our super host Markus, comped from greenscreen and graded to integrate the livefeed into our virtual set.

UE5, lit mode.

UE5, lit mode.

UE5, detail lighting mode.

UE5, detail lighting mode.

The arcade machine prop.

The arcade machine prop.

Closeup of the Arcade neon sign prop I made.

Closeup of the Arcade neon sign prop I made.

Neon sign closeup.

Neon sign closeup.

Every new show, a new guest appears in the guest poster frame.

Every new show, a new guest appears in the guest poster frame.

Retro inspired sticker details.

Retro inspired sticker details.

Room details.

Room details.